whatistheexcel.com will be offline for the next few days as I enact a massive transfer of stuff. /wooo/booru and my image galleries are affected by this. Please bear with the downtime as I make an effort to make everything less poo in the future. Thank you for your patience and continuing to give my website purpose!
Swapnote was linked in two cases of alleged child porn and was shut down a week earlier without prior notice. Nintendo is as much at fault for closing it for not being prepared at all for this. In light of this, say goodbye to any chance of Nintendo’s systems going region-free now, given what’s being released in Japan these days. (I’m writing a fuller article on that, but this is only one reason.)
(Originally posted on November 6, 2013)
@TheExcel Your mom was linked in two cases of alleged child porn. Nintendo is as much at fault for closing it for not being prepared at all…
I ran a count of the ratio of male to female characters in recent fighting games. The average ratio is about 3 in 4 males to females.
Most of the deviations go under that rate. Super Street Fighter IV had the highest ratio, with 34 out of 42 characters being male (81%). The lowest is obviously Arcana Heart (3 has 0 out of 23), and after that is Skullgirls with 2 out of 13 (15%; counting unreleased characters). Other exceptions to the 3/4 male-to-female average include Dead or Alive 5 Ultimate (15/30; 50%), Persona 4 Arena (5/13; 39%), and BlazBlue Continuum Shift Extend (10/19; 53%). Yet for some reason, only Persona 4 Arena is rarely ever accused of having too many girls, when they outnumber the dudes by more than half. But Labrys being in the roster twice and being a robot probably doesn’t help its case.
I’m not sure what else to do with this information, but if you needed an idea for a commentary on the video game industry, that one’s free.
(Originally posted on May 21, 2013; updated on November 6, 2013 for Dead or Alive 5 Ultimate.)