i.e. not commenting on La-Mulana, a game that is just as worthwhile but not nearly as loved. Its WiiWare release for North America is nearly a year overdue and I’ve all but given up hope on ever seeing it.
At this point I’m not sure whether to blame Nicalis for sucking Pixel’s cock this hard, or Pixel for having such a big cock to suck. What I do know is that NIGORO’s latest blog posts have all but given Nicalis the finger regarding the WiiWare version for North America. I’ve had enough Cave Story for five to ten years. I want to love La-Mulana in a billion different ways now. When it’s released on WiiWare and/or PC, I’m buying them both. Screw all y’all.
But like I said before, they can go back to having unpopular opinions just as soon as the WiiWare version is released. I wonder what it’s like to have people listen to everything you say, whether you want to or not. I don’t know if I can even keep having opinions myself! I better not think about it yet.
[Edit] This article on IndieGamer attempts to bring some insight into this mess. If anything it only reveals where Nicalis’ priorities lie. The minority of the minority weeps.
[Edit2] Oh. Apparently they just put their priorities on someone who actually has products done. Sensible, if infuriating, as now I don’t know who to give all my middle fingers to: Nicalis, NIGORO, or Nintendo’s certification process. But I’m taking the high road as I always do and just giving them one each.
But wait! According to NIGORO:
The master data for NOA and NOE was handed to our publisher, Nicalis.
After that, we haven’t received any reports.
So, we have no idea when the release date is determined.
They handed over completed code some time in the past, but haven’t said when. So it really is a mystery as to who to fling accusations of disloyalty to now that all parties involved are pointing fingers. I am not going to like having to wait for developments on this.